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Contents

Introduction Cutscene

Introduction Cutscene

Introduction cutscene can be seen here.

Power/Zipline Handle

Power/Zipline Handle

There are 3 Power switches the player must activated in the map.

The 1st is found at the 'Docks' (Spawn Room). Once the player activates this it will power on the Lighthouse and that side of the map.

The 2nd is found on the 'Bridge' and will provide power to that side of the map and if the player has given the Blue Rock to the Hermit then it shall activate the Lighthouses ability to spawn in the common Pack a Punch machines.

To be able to access the 3rd switch the player must obtain the Zipline Handle. To do this the player will need to find 2 Zipline Cranks. These are located over at the 'Stern' and 'Forecastle' and have 3 possible spawn locations for each of the 2 Zipline Cranks. Once both are found the player will then need to head to the Ziplines at the 'Sun Deck' and the 'Main Deck' and use the Zipline Cranks to reline the Ziplines. Once done the player can head to the top level of the Lighthouse and collect the Zipline Handle from the Hermit.

Once the player obtains the Zipline Handle they will then need to use the zipline which takes them to the upper facility part of the map and head to the 'Human Infusion' room where they can activate the final power switch. This will activate power for the facility area and also allow the Lighthouse to activate the Golden Pack a Punch for use. 

If you require a video guide, then the videos below will show you how to activate Power and obtain the Zipline Handle. This video is provided by JokerAlex 21.

Pack a Punch

Pack a Punch

To be able to access the normal Pack a Punch locations the player will need to have activated both the Power switches at the 'Docks' and the 'Bridge'. They will then need to head to the 'Lighthouse Approach' cave and find a big blue rock which once found they need to knife off the rock so it drops onto the floor for the player to pickup. Once the player picks up the rock they need to head to the top level of the Lighthouse and give the rock to the Hermit.

 

Once done the Lighthouse shall then activate the Pack a Punch in multiple areas of the lower part of the map. To easily tell where its located look at the Lighthouses blue beam and if its stopped moving around and is focused on one area this is where the Pack a Punch is currently located.

If you require a video guide, then the videos below will show you how to activate the Pack a Punch machine and all its different locations. This video is provided by JokerAlex 21.

Golden Pack a Punch

Golden Pack a Punch

Once the player has done everything mentioned above for the Power and Pack a Punch then they will be able to access the Golden Pack a Punch machine. The player will need to wait for the Lighthouse beam to face out towards the iceberg island behind the Ship, they will know its facing this area as well via a sound que that activated once the Lighthouse is facing Golden Pack a Punch island.

The player will need to head to the flinger device on the 'Sun Deck' and let it fling them over to the Golden Pack a Punch island. Once done the player will have access to the Golden Pack a Punch and will need to survive on the island for a certain amount of time till they are flung back into the normal map area.

The Golden Pack a Punch will fully Pack a Punch a weapon to max level for only 5000 points.

If you require a video guide, then the videos below will show you how to access the Golden Pack a Punch machine. This video is provided by Jason Hoisington.

All Wonder Weapons

All Wonder Weapons

There are 3 different Wonder Weapons that can be obtained on the map via different quests.

If you require a video guide, then the videos below will show you how to obtain all the different Wonder Weapons. This video is provided by MysteryHQ.

Shield

Shield

The player can build the Shield for use on the map by finding 3 parts which all of the parts have 3 possible areas they can spawn.

If you require a video guide, then the videos below will show you how to build and use the Shield. This video is provided by Jason Hoisington.

Margwa Jumpscare

Margwa Jumpscare

If the player heads over to the 'Forecastle' and by the campfire aims at the piece of paper they can activate the Margwa Jumpscare.

If you require a video guide, then the videos below will show you how to activate the Margwa Jumpscare. This video is provided by JokerAlex 21.

Pablo Jumpscare

Pablo Jumpscare

If the player aims at the top of the Lighthouse then this will activate the Pablo Jumpscare.

If you require a video guide, then the videos below will show you how to activate the Margwa Jumpscare. This video is provided by JokerAlex 21.

A Light from the Shore

A Light from the Shore

If the player interacts with 3 different items around the map they will be able to activate the main Easter Egg song 'A Light from the Shore'. Each of these items is one of the weapons from the Call of the Dead crew that they used in the maps intro cutscene.

If you require a video guide, then the videos below will show you how to activate the music Easter Egg song 'A Light from the Shore'. This video is provided by JokerAlex 21.

Reflections

Reflections

If the player interacts with the metal door in the 'Lighthouse Station' 3 times then they will activate the music Easter Egg Reflections.

If you require a video guide, then the videos below will show you how to activate the music Easter Egg song 'Reflections'. This video is provided by JokerAlex 21.

Dynamite

Dynamite

The player can craft Dynamite which can be used to blow open certain barricades around the map.

To obtain this the player will need to throw snowballs at zombies that are on fire to freeze them. They then can knife them and they shall drop a part for the player to pick up, this will need to be repeated 2 more times. Once all 3 parts are obtain the player can then craft the Dynamite at a crafting table and use it on one of the barricades with a red X on it to blow it open. This process must then be repeated again to obtain more Dynamite.

General tip - if the player picks up all 3 pieces of Dynamite and doesn't craft it or use it then this will stop the fire zombies from being able to spawn into the map.

If you require a video guide, then the videos below will show you how to build and use the Dynamite. This video is provided by JokerAlex 21.

Flingers

Repair the Flingers

The player can use 2 Flingers to get around the map quickly. Both of these must be repaired before they can be used. To do this the player must pick up the gearbox and take it to the top floor of the Lighthouse and get the Hermit to fix it. Once he does and the player gets the gearbox back they can go back and place it into the Flinger and this shall reactivate it for use during the game.

If you require a video guide, then the videos below will show you how to repair the Flingers. This video is provided by JokerAlex 21.

Heat Pack

Heat Pack

Once the player has repaired the Flinger at the 'Outer Walkway' they can then use this in order to obtain the parts needed for the Heat Pack.

The player simply needs to stand on the left, middle and right hand side of the Flinger and be launched in the air and land on some wooden boxes. If in solo then the player will only need to land on the box once and it shall break. If playing in co-op each player must land on the box in order for it to break open.

Once the player obtains all 3 parts they can then use a crafting table to build the Heat Pack and then pick it up. This allows the player to stay in the cold water for a lot longer without freezing.

If you require a video guide, then the videos below will show you how to obtain the Heat Pack. This video is provided by JokerAlex 21.

Samantha's Music Box

Samantha's Music Box

If the player heads up to the Facility area they shall need to located 2 golden floppy discs that the player must pick up. These are located in the 'Decontamination' area and the 'Specimen Storage' area, each card has 3 possible spawn locations. Once both are picked up the player must then head into the 'Security Lobby' and place the 2 golden floppy discs into the terminal.

Once done the player will need to pick these up and take them to the 'Human Infusion' room and by the vault door place each card into its slot, then interact with the vault door. This will then start a mini lockdown where the player will need to survive while the vault door opens. Once its open the player can obtain the Samantha Music Box for use for the rest of the game.

If you require a video guide, then the videos below will show you how to obtain the Samantha Music Box. This video is provided by JokerAlex 21.

Free Perk

Free Perk

If the player goes to each Pack a Punch location and picks up a small wooden carving of various creatures and brings them all over to the 'Beach' and places them inside of a suit case this will activate a special zombie round. This round will be only electric zombies which the player must kill. Once all are killed then a Free Perk shall spawn over by the brief case.

If you require a video guide, then the videos below will show you how to obtain a Free Perk. This video is provided by JokerAlex 21.

Yellow Snowballs

Yellow Snowballs

The player can obtain more powerful snowballs. To do this they will need to hit 4 puppets with snowballs, the puppets have multiple spawn locations. Then after this fill 3 blue campfires with zombie souls. Then head to the 'Human Infusion' and shoot and break the container with a spleen inside of it. Once done the player must get this spleen over to the top floor of the Lighthouse and give it to the Hermit. On the way there the player will need to stand in cold water to help freeze the spleen so it does not get too warm.

If you require a video guide, then the videos below will show you how to obtain Yellow Snowballs. This video is provided by MysteryHQ.

Don't Freeze (Round 200)

Don't Freeze (Round 200)

To be able to spawn in the red button to interact with in order to start the round 200 Easter Egg the player must first freeze in 10 different locations of water around the map. Once done a red button will spawn in the 'Docks' which once the player interacts with they shall be put on round 200 and trapped in the 'Docks' area only. They will also need to keep constantly moving during this otherwise they can freeze.

If you require a video guide, then the videos below will show you how to activate the Round 200 Easter Egg. This video is provided by MysteryHQ.

The Secret

The Secret

There is a achievement/trophy called 'The Secret'. To be able to obtain this the player must have turned on all power switches, used dynamite on the 'Outer Walkway' so they have access to the flinger and also repaired the flinger at the 'Outer Walkway'.

Once done if the player is facing the Lighthouse while on the 'Outer Walkway' and crouches in the back right hand corner of the flinger and spins on the spot then the flinger will fling the player over to the secret iceberg island. From here the player must swim through the tunnels until they reach the other side. Once they do they will be greeted with a Shangri La reference of it taking place on Mars and also hear the Shangri La loading screen theme. If the player wishes to return to the map once again they simply need to interact with the boat at the pier.

If you require a video guide, then the videos below will show you how to do The Secret Easter Egg. This video is provided by MysteryHQ.

Main Easter Egg Quest

Main Easter Egg Quest

Tag der Toten contains a main Easter Egg quest which has multiple steps to it and a lockdown escort fight.

If you require a video guide, then the video below will show you how to complete the Main Easter Egg Quest. This video is provided by CodeNamePizza.

If you require a video guide, then the video below will show you all of the 12 dial number locations for the Main Easter Egg Quest. This video is provided by MysteryHQ.

If you require a video guide, then the video below will show you all of the 20 offering locations for the Main Easter Egg Quest. This video is provided by MysteryHQ.

Easter Egg Ending Cutscene

Ending Cutscene

The Easter Egg ending cutscene can be seen here. This video is provided by JokerAlex 21.

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Designed by JokerAlex 21

Cod Zombie Guides is not endorsed by, affiliated with, maintained or sponsored by Activision, Activision Blizzard, Activision Shanghai, Infinity Ward, Sledgehammer Games, Treyarch, Raven Software, High Moon Studios, Toys for Bob, Beenox and Demonware Software. All video contents, games titles, trade names, artwork and associated imagery are trademarks and or copyright material of their respective owners.

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